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S.-based team to develop games targeted at the American market, continue aggressive advertising campaigns, and sell Sonic the Hedgehog with the console.
Several alternatives helped to bring Sega's newest arcade games to the console, such as the Sega Virtua Processor chip used for Virtua Racing, and eventually the Sega 32X add-on.According to Sega project manager Hideki Okamura, the Saturn project started over two years before the system was showcased at the Tokyo Toy Show in June 1994.The name "Saturn" was the system's codename during development in Japan, but was chosen as the official product name.The decision to create the add-on was made by Nakayama and widely supported by Sega of America employees.According to former Sega of America producer Scot Bayless, Nakayama was worried that the Saturn would not be available until after 1994 and that the recently released Atari Jaguar would reduce Sega's hardware sales.
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Virtua Fighter's relative lack of popularity in the West, combined with a release schedule of only two games between the surprise launch and September 1995, prevented Sega from capitalizing on the Saturn's early timing.) sold more units than the Saturn had in the five months following its surprise launch, with almost all of the initial shipment of 100,000 units being presold in advance, and the rest selling out across the U. Following a 1994 acquisition of Sega developers, Namco released Tekken for the System 11 and Play Station.